![]() Hell, if a chance of causing self stun on miss is possible, i'd also like to know of that as well. I would like to make it so in the event he misses, it stresses him out, because both a bit of balancing and frankly, if you were a trickster demon lord, you'd probably be a bit surprised when your strike fails to land. I would very much like to know how to apply something like that myself.įor instance, i basically modified the jester to reflect that one demonic skin for him on the workshop(don't remember the name right now), as such he is incredibly powerful and flat out immune to bleeds and blights-but i also edited his skills, making him incredibly reckless, such as most of his attacks thrusting him forward to the middle or even front of the party, leaving him vulnerable, especially since while he is made immune to bleed and poison, he has virtually no resistance against move, debuff ect. ![]() ![]() I don't remember if i saw it in the self-afflicting effects of a mod class's skills or a trinket, but i've seen something that when used, will cause stress on the applicible hero, should their attack miss. Darkest Dungeon is a hard-core RPG about the stresses of dungeon crawling. Darkest Dungeon Mods Overhaul Trinket Slots - 5 Trinket Slots - 5 Endorsements 89 Unique DLs 1,867 Total DLs 2,137 Total views 12,832 Version 1.
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